<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: A 2012 Year In Review and SSG2 Development News</title>
	<atom:link href="http://www.noodlecake.com/794/2012-a-year-in-review-and-ssg2-development-news/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.noodlecake.com/794/2012-a-year-in-review-and-ssg2-development-news/</link>
	<description></description>
	<lastBuildDate>Wed, 12 Jun 2013 14:52:02 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: Zarat</title>
		<link>http://www.noodlecake.com/794/2012-a-year-in-review-and-ssg2-development-news/comment-page-1/#comment-710</link>
		<dc:creator>Zarat</dc:creator>
		<pubDate>Fri, 15 Feb 2013 00:41:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.noodlecake.com/?p=794#comment-710</guid>
		<description><![CDATA[Oh yes. I totally agree too. Please, give us a non-powerups game in multiplayers.
Can&#039;t wait for ssg2.
Love
Zarat]]></description>
		<content:encoded><![CDATA[<p>Oh yes. I totally agree too. Please, give us a non-powerups game in multiplayers.<br />
Can&#8217;t wait for ssg2.<br />
Love<br />
Zarat</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: matt</title>
		<link>http://www.noodlecake.com/794/2012-a-year-in-review-and-ssg2-development-news/comment-page-1/#comment-707</link>
		<dc:creator>matt</dc:creator>
		<pubDate>Sat, 09 Feb 2013 16:27:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.noodlecake.com/?p=794#comment-707</guid>
		<description><![CDATA[WHAT ABOUT THE NEW LUNAR RACER MIND WHICH WERE PROMISED YEAR AGO... GUESS I MIGHT AS WELL DELETE THE GAME. IT&#039;S NOT THAT HARD TO COMPLETE ALL LEVELS AND AM BORED. MY NY RESOLUTION WAS TO GET RID OF STUFF S ON MY PHONE THAT I DON&#039;T USE AT LEAST ONCE A WEEK]]></description>
		<content:encoded><![CDATA[<p>WHAT ABOUT THE NEW LUNAR RACER MIND WHICH WERE PROMISED YEAR AGO&#8230; GUESS I MIGHT AS WELL DELETE THE GAME. IT&#8217;S NOT THAT HARD TO COMPLETE ALL LEVELS AND AM BORED. MY NY RESOLUTION WAS TO GET RID OF STUFF S ON MY PHONE THAT I DON&#8217;T USE AT LEAST ONCE A WEEK</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Team Noodlecake</title>
		<link>http://www.noodlecake.com/794/2012-a-year-in-review-and-ssg2-development-news/comment-page-1/#comment-705</link>
		<dc:creator>Team Noodlecake</dc:creator>
		<pubDate>Thu, 07 Feb 2013 16:31:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.noodlecake.com/?p=794#comment-705</guid>
		<description><![CDATA[We have some amazing DLC already in line for the game ;)]]></description>
		<content:encoded><![CDATA[<p>We have some amazing DLC already in line for the game <img src='http://www.noodlecake.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Team Noodlecake</title>
		<link>http://www.noodlecake.com/794/2012-a-year-in-review-and-ssg2-development-news/comment-page-1/#comment-704</link>
		<dc:creator>Team Noodlecake</dc:creator>
		<pubDate>Thu, 07 Feb 2013 16:30:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.noodlecake.com/?p=794#comment-704</guid>
		<description><![CDATA[All I can say is soon.  The beta is going well but we have some tweaks we have to make to make all the modes work perfect.  We are working on a gameplay trailer right now and basically it is going to come down to Apple in the end.  Once we submit we have to ensure the app doesnt get rejected before we can tell you guys a release date.]]></description>
		<content:encoded><![CDATA[<p>All I can say is soon.  The beta is going well but we have some tweaks we have to make to make all the modes work perfect.  We are working on a gameplay trailer right now and basically it is going to come down to Apple in the end.  Once we submit we have to ensure the app doesnt get rejected before we can tell you guys a release date.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bryan Micon</title>
		<link>http://www.noodlecake.com/794/2012-a-year-in-review-and-ssg2-development-news/comment-page-1/#comment-703</link>
		<dc:creator>Bryan Micon</dc:creator>
		<pubDate>Thu, 07 Feb 2013 16:24:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.noodlecake.com/?p=794#comment-703</guid>
		<description><![CDATA[It would be awesome if you guys continued to add more courses after the release of SSG2.  I&#039;d be willing to pay for a new course on a weekly basis.]]></description>
		<content:encoded><![CDATA[<p>It would be awesome if you guys continued to add more courses after the release of SSG2.  I&#8217;d be willing to pay for a new course on a weekly basis.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jason S</title>
		<link>http://www.noodlecake.com/794/2012-a-year-in-review-and-ssg2-development-news/comment-page-1/#comment-702</link>
		<dc:creator>Jason S</dc:creator>
		<pubDate>Thu, 07 Feb 2013 16:21:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.noodlecake.com/?p=794#comment-702</guid>
		<description><![CDATA[Hey can you give us a release date please?  I get that you guys want to make the game as perfect as can be, but a lot of us have been waiting months with very little news in that time span.

At least give us something.  More info.  More screenshots.  How about a youtube video showing gameplay.]]></description>
		<content:encoded><![CDATA[<p>Hey can you give us a release date please?  I get that you guys want to make the game as perfect as can be, but a lot of us have been waiting months with very little news in that time span.</p>
<p>At least give us something.  More info.  More screenshots.  How about a youtube video showing gameplay.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: J S</title>
		<link>http://www.noodlecake.com/794/2012-a-year-in-review-and-ssg2-development-news/comment-page-1/#comment-686</link>
		<dc:creator>J S</dc:creator>
		<pubDate>Sun, 27 Jan 2013 05:06:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.noodlecake.com/?p=794#comment-686</guid>
		<description><![CDATA[All the kids on my bus play this together every day and it is soooo much fun.... I can&#039;t wait till 2 comes out! How long does BEtA testing usually take?]]></description>
		<content:encoded><![CDATA[<p>All the kids on my bus play this together every day and it is soooo much fun&#8230;. I can&#8217;t wait till 2 comes out! How long does BEtA testing usually take?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brian Keane</title>
		<link>http://www.noodlecake.com/794/2012-a-year-in-review-and-ssg2-development-news/comment-page-1/#comment-685</link>
		<dc:creator>Brian Keane</dc:creator>
		<pubDate>Thu, 24 Jan 2013 15:39:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.noodlecake.com/?p=794#comment-685</guid>
		<description><![CDATA[I totally agree that there should be a clean ball option for multi-player. It&#039;s so much fun this way and there should be a choice to pick either as there is a different type of skill level required for both]]></description>
		<content:encoded><![CDATA[<p>I totally agree that there should be a clean ball option for multi-player. It&#8217;s so much fun this way and there should be a choice to pick either as there is a different type of skill level required for both</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan Joesph</title>
		<link>http://www.noodlecake.com/794/2012-a-year-in-review-and-ssg2-development-news/comment-page-1/#comment-680</link>
		<dc:creator>Ryan Joesph</dc:creator>
		<pubDate>Mon, 21 Jan 2013 23:50:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.noodlecake.com/?p=794#comment-680</guid>
		<description><![CDATA[The 8 player race most sounds real exiting but can we please get a release date]]></description>
		<content:encoded><![CDATA[<p>The 8 player race most sounds real exiting but can we please get a release date</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lunartic</title>
		<link>http://www.noodlecake.com/794/2012-a-year-in-review-and-ssg2-development-news/comment-page-1/#comment-678</link>
		<dc:creator>Lunartic</dc:creator>
		<pubDate>Sat, 19 Jan 2013 00:40:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.noodlecake.com/?p=794#comment-678</guid>
		<description><![CDATA[I hear you about the quitters and went through basically the same process as you a while back which I confessed all to hear:

http://ncfanbois.forumer.com/confessions-of-a-game-center-douchebag-t2292165.html

I&#039;ve played one hole of Multiplayer in about the last three months, I&#039;m just over it. As you say, you wait ages to get a match only for the other player to quit after losing a hole or two or if you&#039;re the non-host there&#039;s lag issues so you quit..... On a positive note saying goodbye to Multiplayer has helped me to catch up on a bunch of other stuff I wanted to get squared away before SSG2 finally drops.]]></description>
		<content:encoded><![CDATA[<p>I hear you about the quitters and went through basically the same process as you a while back which I confessed all to hear:</p>
<p><a href="http://ncfanbois.forumer.com/confessions-of-a-game-center-douchebag-t2292165.html" rel="nofollow">http://ncfanbois.forumer.com/confessions-of-a-game-center-douchebag-t2292165.html</a></p>
<p>I&#8217;ve played one hole of Multiplayer in about the last three months, I&#8217;m just over it. As you say, you wait ages to get a match only for the other player to quit after losing a hole or two or if you&#8217;re the non-host there&#8217;s lag issues so you quit&#8230;.. On a positive note saying goodbye to Multiplayer has helped me to catch up on a bunch of other stuff I wanted to get squared away before SSG2 finally drops.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
