I dont know about you, but I love a good fantasy adventure rpg! That is why we are super excited to announce that we will be bringing Devious Dungeon to Google Play and Amazon this Thursday July 31st! This great game is made by Ravenous Games, the team behind the hit League of Evil and Random Heroes games.
Devious Dungeons is a rogue-like adventure with procedurally generated levels. Battle your way through five worlds collecting loot, gear and powering up your character to take on all the baddies found within.
For all the details on the game including press materials, please head over to the press kit page which can be found here.
The popular trials themed spin off of Spokkos, Zombie Road Trip is coming back with its first huge content update.
For those who don’t know, ZRT Trials launched back in May and gained 3.3 million downloads on iOS and Android (1.7 and 1.6 respectively) already. The game has you flipping, shooting and doing various tricks across many zombie infested landscapes as you complete missions and goals. ZRT Trials contains already contains tons of cars, levels and weapons as well as an awesome a-sync multiplayer mode to compete against your friends.
This update brings out 9 new cars, with 2 new worlds containing 16 new levels and 200 hundred missions to expand the already 200+ hours of gameplay. One of the new worlds is actually based off our own sucessful game, Flappy Golf! This is the biggest crossover since that time Kramer appeared on Mad About You (90s TV FTW).
Everyones favorite Flounder (he isnt actually a Flounder) is back in an all new update! The Adventures of Small Fry is getting a massive overhaul with new features, mechanics and more.
The first and most significant is the addition of an all new gameplay mode called Hyperspace. After surviving in space long enough, a space ship might just appear and by jumpin in, you can navigate the cosmos at light speed. This new mode uses a swipe up and down mechanic to avoid asteroids as they hurdle past you.
Secondly daily challenges have been added to keep players coming back for more. These challenges offer juicy rewards if you can complete them and range in objectives from collecting certain items, travelling certain distances and more. Check back each day for a new challenge!
The last major change is probably the least exciting one as we changed up a bunch of the tutorial and UI elements. Basically these are bug fixes and other little things to help make the game flow and just feel better.
That’s right! Android users rejoice, the smash hit ‘Wayward Souls’ is hitting Google Play on July 10th. This 2d rogue like has been praised by the games media and we couldn’t be more excited to bring this game to Android.
The game will launch with the original content from iOS as well as the recent content update. Because the game is a premium title that increases its price on each update, we will be sticking to parity on Android. However for the launch week, we will be selling the game for $4.99 at a launch sale since iOS users were able to initially grab it for that price. After that we will move it up to $5.99 and continue to increase price with each content update Rocketcat submits.
Just wanted give you guys the scoop on a new game we are helping release from fellow Canadian developer Massive Damage (creators of Please Stay Calm) called Zombie Puzzle Panic!
Being a “publisher” as well as a development team, we have always wanted to work with a wide variety of game types. Be it action, puzzle, racing and more. One genre we never really got into though was match-3. We know match-3′s can be a divisive genre, but when done right, they can be really fun and we love them.
So when Massive Damage came to us with their unique spin and super fun game Zombie Puzzle Panic, we jumped at the chance to work with them.
Zombie Puzzle Panic is maybe best described as 1 part Candy Crush, 1 part Fallout 3 and 1 part zombie apocalypse It uses some familiar match-3 mechanics but changes up the formula by adding various types of zombies, weapons and survivors to the mix.
Mission types vary from taking out zombies, to rescuing survivors to protecting scientists as hordes of the undead swarm your playing field. Some zombies just wander aimlessly while others scratch up or freeze your board making it harder to make matches. You can even deploy armed survivors and position them on the playing field to give yourself a fighting chance!
All these things add up to a super fun, addicting and unique game that we hope you guys will dig. It is probably no surprise, but the game will be F2P and we hope that we hit a fair balance for all players to enjoy.
ATTENTION! – The ball trail glitch has been fixed in the most recent update. But there is still a graphical glitch on Everest Hole 8 where the Egg is behind a rock. This was not intended and should be corrected in a later update. Thanks.
Over the next few hours, then highly anticipated update to Flappy Golf should be going live! Fans have been salivating at the idea of new content so here is what you can expect:
- New Courses. We have retrofitted 20 courses from the original SSG for you to get your flap on in. Die hard SSG fans will recognize the likes of The Tar Sands, The Haunted Hills, The Slew, The Cliffs, Rooftops and more!
- Characters. One thing we have learnt is that everyone who plays Flappy Golf loves the multiplayer. So instead of just letting you customize your ball colour, we went 1 step further with unlockable characters, both conventional and down right weird. Who doesn’t want to flap around a golf course on the moon as a piece of toast? I know I do.
- Ball Trails. To add an extra level of customization we brought over all the ball trails from Super Stickman Golf 2® as well. So what is better than playing as toast on mars? Toast with a rainbow trail on mars. Duh.
- Eggs. The big question with the ball trails and characters is, “how do you unlock them?”. Well eggs is the answer. Like Golf Bux, eggs are found floating in levels and can be earned from multiplayer matches. And you can get a ton of them from playing multiplayer, 8 player games especially. To encourage players to not rage quit games early, eggs will be rewarded just for completing holes, as well bonuses based on how you rank at the end of the match. We wanted to engage players to just keep playing even if they are not as good as their competitors. Everyone wins basically! And no, there are NO iAP’s to get more eggs faster. They are part of the game as is and the only iAP is the remove ad option.
We really hope you guys enjoy the additions to this game that almost never came out.
Jupiter Jump, the first entry of our “Noodlecade” games is almost here!
Jupiter Jump is a simple, one touch, twitch style arcade game that is fast paced and brutally difficult in the best of ways.
Being propelled from the force of your crashed ship, all you can do is tap to increase your gravity and slam down to the surface. Avoid the mines and bank as many points as you can. However there is a catch. If you can get close enough to the mines without blowing yourself to bits, you will get a near miss bonus that increases your score multiplier.
The higher your multiplier, the better your score, but the better chance you might end up as tiny bits of space junk. It is classic risk vs reward and incredibly addictive. There are also portals to new worlds that might even provide you with a bit of a bonus if you can get there.
Jupiter Jump will be free and ad supported with an iAP to turn them off if you choose. You can also see your friends scores with the local leaderboard integration. We are hoping for a launch in the next couple weeks depending on the review process. Stay tuned via twitter for all the news!
We are excited to announce that our friends over at Spokko have created a spin off of their hit game Zombie Road Trip called Zombie Road Trip: Trials aka ZRT:Trials.
We helped Spokko publish the original ZRT (which was downloaded over 13 million times!) so it was a no brainer that we would help them with the launch of ZRT: Trials this time around. Check out the trailer!
ZRT: Trials has hundreds of missions for you and your friends with the addition of an awesome multiplayer mode along with the single player campaign. With an arsenal of weapons, a multitude of cars and a variety of unique locations, ZRT: Trials has a ton of awesome content to unlock.
Zombie Road Trip Trials features:
- 480 physics based missions
- 10+ hours of single player
- zombies with realistic rag doll physics
- cross platform multiplayer
- lots of upgradable cars and weapons
- leaderboards and achievements
ZRT: Trials will be launching very shortly. We are just finalizing some of our launch date details so stay tuned for the exact date. If you want any additional information about ZRT: Trials or are interested in working with us on a publisher level, be sure to send us an email to firstname.lastname@example.org
When we launched our FlappyJam game, we honestly did not expect much to come from it. We did know it was fun at least, so that is why we decided to actually put it out there. I guess we weren’t wrong because a lot of you have played it and a lot of you seem to really like it!
So we decided we should do at least one update to add a little more meat to the game. Based on your feedback and a few ideas of our own, the new version is going to probably be the definitive version of this little game that could.
- Added an iAP to Remove the Banner Ads
- Created a new “Super Star” Challenge mode. Collecting these stars isn’t for the faint of heart!
- REAL TIME MULTIPLAYER! That’s right. You can now flap in real time against up to 8 friends (locally) in a wild race to the cup. It is a stupid amount of fun! Unfortunately the race mode has yet to be implemented on Android but might come in the future.
- Bug Fixes. There were some wrong pars and weird glitches with the first version. Hopefully we squashed all of those bugs without creating any new ones (knock on wood).
- Facebook and Twitter sharing. Did you get a ridiculously low flap count and want to brag to your friends. Well now you can!
The biggest omission is unfortunately leaderboards. With the game broken down per hole and not by course like SSG2, we couldn’t decide on the best way to actually record this data. We might figure out something in the future but we really wanted to get this out ASAP. So for now what will be, will be.
Anyways hope you guys enjoy the update! We submitted it to Apple today so hopefully it will be live in the next week or so.
So our FlappyJam game FINALLY got through review and is now available. We are a bit late to the party on this one but figured we would release the game all the same.
As mentioned in a previous post, Flappy Golf or Golfy Bird as it is known on Android, was a fun little one day project we did during the hay day of the FlappyJam. Initially we were not going to release it but after playing it and getting lots of positive feedback, we decided what the heck? Why not?
Flappy Golf is just a simple stripped down version of Super Stickman Golf 2®. In fact it is almost just another mode for the game. We reused all the same courses but then took out all the characters, hats, power ups, levelling and just made it so you could “flap” your way to the hole instead of shooting for under par. Star ratings are given to the amount of flaps it takes for you to get to the hole and that is pretty much it. Being a game-jam game, we didn’t want to treat this like a big release or anything.
Each hole can be played separately instead of being “tour based” like the original game and you must collect stars to open up new courses. However we wanted everyone to just have fun and play the game so any type of star will work to open later courses.
So far people really seem to be enjoying the game though so there is chance if enough people demand it, we might update it to include the classic multiplayer that everyone loves with SSG2. Can you imagine 8 balls flapping at once to the hole? Sounds ridiculous so we might just do it. Plus we might add an iAP to remove the ads as that has been requested as well.