Multiplayer update has been submitted and approved by apple. It will be live on the app store april 12th! Here’s a teaser trailer of SSG Multiplayer:
Category: Blog
We’re just putting on some finishing touches to the next update for Super Stick Golf. We’re really excited for this one, as the update will include multiplayer support for 2-4 players. We’ve been playing quite a bit…. perhaps a little too much. Here’s a preview video I took last night playing 4 player with my family:
First off, we want to thank everyone who has downloaded Stick Golf! We are thrilled beyond words to have over 1 million downloads and so many positive reviews in the app store and around the blogosphere. We were so encouraged by the response that we decided Stick Golf deserved a major upgrade. After a few months of silence, we are SUPER pumped to release SUPER STICK GOLF! It’s Stick Golf. Supered. We’ve added power-ups (6 of them), 8 new courses, plenty of slick visual tweaks, a complete chiptune soundtrack with a theme for every new course, Game Center support, and retina support.
It was tough knowing that we were not going to have new course updates for SG while we were working on SSG (sorry ’bout that), but there are only so many hours in a day. In reality, Super Stick Golf is much closer to the game we first envisioned at the beginning. Don’t worry, there’s plenty more in the works as well, including new course packs, a sweet new challenge mode, and multiplayer!
As well, we are extremely lucky to work with the very talented Whitaker Blackall, who created an amazing album of chiptune music for SSG. We love it. Check it out here. The album is $3, and you can get 3 tracks for free.
Lastly, Andrew over at appspy.com, just posted a really cool review of Super Stick Golf here. Here’s a video of game play he’s added:
The next update has been submitted to apple… It took a little longer than what I thought it was going to take, but once again there’s a lot included in the update. There also are a couple of hidden eggs as well.
After taking a couple days off to relax, the next update has begun…. Lots of work to do, and I think there are going to be more good things coming soon. What we’re thinking of putting in:
1) New courses
2) More achievements
3) ‘Challenge’ mode
4) Maybe a ‘slight’ tweaking of some pars
5) Local multiplayer (may or may not have time to get to this one)
6) Shot addition powerdowns (opposite of shot subtractors)…. I’ve got some interesting ideas for hole designs with this one…
7) practice mode (practice any unlocked hole)
bug fixes
9) possibly an unlockable feature that allows you to change the color of your stickman and/or type of fireball shot
After a weekend of polishing, the update is finally ready and submitted to apple. Some good things in the update including:
4 brand new courses
Pinch screen to zoom out (iphone version only)
Longer more accurate power meter
More responsive ‘Go’ button
More accurate arrows for aiming
A ‘restart course’ button
Improved collision physics
Fixes for background audio
Shot subtractor powerups
7 new achievements
New way to unlock courses
Courses grouped by difficulty
Bronze, Silver, and Gold star rating
Bug fixes and performance improvements
A big update to Stick Golf is well on the way. In the next update we’ll be adding a few new things including:
- 4 brand new courses! (which will include one more ‘beginner’ course)
- A course ‘restart’ button on the menu.
- Fine-tuning aim. (slower movement of the directional arrow)
- Longer and more accurate power meter.
- Shot bonus subtractors!!! (new special feature)
- Slight re-working of how courses are unlocked.
- More responsive ‘Go’ button.
- Wind tweaks in ‘hard’ mode.
- Control button ‘alignment’ settings.
- Various other small things…
Stay tuned…
UPDATE!!
Some screen caps from the next update:
Stick Golf HD for iPad has been approved and is ready to download in the app store! Be sure to grab it while it’s still on sale here!
A quick video of the gameplay:








