Being an indie studio at heart, we understand that dealing with publishers can be off putting. We have heard horror stories about developers being mistreated and their games not being supported the way they deserve. So when we decided to branch out into the world of publishing, we made it our goal to treat developers the way we wanted to be treated. Like people not numbers. In fact, we find the term "partner" is much more fitting for what we do.
So what is that exactly?
Development. We love making and playing games. So not only can we help with all the business stuff, we can aid in development as well. Be it consulting on art, game mechanics, monetization or more, we want to help you make the best game possible. Essentially our studio becomes your studio too!
Marketing. It is no secret that the mobile game market has become extremely crowded these days. Fortunately we have been able to personally connect with all the major gaming sites and the app stores have featured our games in various capacities. We will ensure it gets in front of the right people.
Cross Promotions. The more amazing games we work with, the bigger our player base gets. So when we launch a game we are able to let everyone know about it, be it in-game or through social media platforms. The more the merrier!
Porting. We offer a porting service for developers if they are looking to get their iOS titles onto Android. We know all know that the Android market can be a tricky place so we will take all the leg work and cost out of the porting for you. Even if it is built in Unity, we can handle all the last minute polish needed.
Support. The overhead after a game release sometimes can be overwhelming. Especially if there are bugs or other issues. We are familiar with both the iOS and Android platforms and can squash bugs and handle customer support for you so you can keep doing what you do best. Making great games!
New Horizons. We love Apple, Google and Amazon. A lot. But we didn’t want to just typecast ourselves to those markets. So as new exciting ones open up, so does the opportunity for our partners. We have dabbled in Ouya and are now working with Sony and plan to release some content on the Vita and PS4. So be it Steam, the App Store, PSN or more, we want to be a part of it!.
If this sounds like something you want to be a part of, let us know. We can’t wait to check out your game!